1. videogamesandpizza-252139-10-06-2010.m4a (played 86 times)
2. videogamesandpizza-250906-09-28-2010.m4a (played 75 times)
3. videogamesandpizza-249898-09-21-2010.m4a (played 72 times)
4. videogamesandpizza-248849-09-15-2010.m4a (played 79 times)
5. videogamesandpizza-248538-09-13-2010.m4a (played 68 times)
6. videogamesandpizza-247619-09-07-2010.m4a (played 77 times)
7. videogamesandpizza-246993-09-01-2010.m4a (played 67 times)
8. videogamesandpizza-246565-08-30-2010.m4a (played 64 times)
9. videogamesandpizza-245607-08-23-2010.m4a (played 69 times)
10. videogamesandpizza-244681-08-16-2010.m4a (played 75 times)
11. videogamesandpizza-244482-08-14-2010.m4a (played 71 times)
12. videogamesandpizza-244234-08-12-2010.m4a (played 79 times)
13. videogamesandpizza-243219-08-04-2010.m4a (played 68 times)
14. videogamesandpizza-242873-08-03-2010.m4a (played 58 times)
15. videogamesandpizza-241757-07-27-2010.m4a (played 60 times)
16. videogamesandpizza-241001-07-22-2010.m4a (played 65 times)
17. videogamesandpizza-240647-07-19-2010.m4a (played 64 times)
18. videogamesandpizza-240305-07-17-2010.m4a (played 69 times)
19. videogamesandpizza-239790-07-13-2010.m4a (played 72 times)
20. videogamesandpizza-238899-07-06-2010.m4a (played 65 times)
21. videogamesandpizza-237920-06-29-2010.mp3 (played 61 times)
22. videogamesandpizza-236931-06-21-2010.m4a (played 81 times)
23. videogamesandpizza-236255-06-17-2010.m4a (played 70 times)
24. videogamesandpizza-236005-06-15-2010.m4a (played 68 times)
25. videogamesandpizza-240784-07-20-2010.m4a (played 77 times)
26. videogamesandpizza-235227-06-09-2010.m4a (played 66 times)
27. videogamesandpizza-234660-06-05-2010.m4a (played 70 times)
28. videogamesandpizza-236099-06-15-2010.m4a (played 76 times)
29. videogamesandpizza-234655-06-05-2010.m4a (played 68 times)
30. videogamesandpizza-252826-10-12-2010.m4a (played 68 times)
31. videogamesandpizza-253609-10-18-2010.m4v (played 73 times)
32. videogamesandpizza-253974-10-20-2010.m4a (played 70 times)
33. videogamesandpizza-254592-10-24-2010.m4a (played 70 times)
34. videogamesandpizza-255007-10-27-2010.m4a (played 68 times)
35. videogamesandpizza-255217-10-29-2010.m4a (played 56 times)
36. videogamesandpizza-255930-11-04-2010.m4a (played 71 times)
37. videogamesandpizza-255926-11-04-2010.m4a (played 74 times)
38. videogamesandpizza-256364-11-08-2010.m4a (played 73 times)
39. videogamesandpizza-258127-11-19-2010.m4a (played 73 times)
40. videogamesandpizza-259014-11-26-2010.m4a (played 70 times)
++Good Games Podcast - NOLAN BUSHNELL BONUS ROUND
As the ++Good Games Podcast celebrates three years of
gaming-audio-excellence, we ask ourselves what other crowning jewel can we
add to our crown? ++Good Games has had the pleasure, honor and privilege
to have interviewed the likes of; Trip Hawkins, Tim Schafer, Terry
Wolfinger, OXM, Eric "Shidoshi" Patterson, Aram Jabbari, Kat Steel,
Justine Joli and many more! Well, the answer to that question, as we
enter year four, is one of THE ORIGINAL founding fathers of the gaming
industry, none other than, Nolan Bushnell (founder of Atari, Chuck E.
Cheese and many other companies). Nolan Bushnell is a man whose body of
work spans over four decades and is still being added to today! It's a
truly amazing journey ~ one that the ++Good Games Podcast delves into.
Wediscuss a bit about the past, more about the present and learn of a vision
that will change the future. Nolan Bushnell made his original mark by
kick-starting the gaming industry with Pong, yet now he has his sights set
on an exciting marriage of technology and education with Brain Rush. Make
learning swift, fun and truly allow one to realize their fullest
potential. This is an interview not to be missed.
++Good Games Podcast - Episode 58
From Bushnell to BioShock Infinite:
Episode 58 starts off with a big ol' bang as we announce our upcoming interview with industry legend, Nolan Bushnell. From there we discuss James' recent 10/10 BioShock Infinite review, Anthony's two 3DS purchases and Neal goes on a tirade (TWICE) about the state of gaming. This episode covers BioShock Infinite, Bruce Campbell, Best Buy and Bushnell so if you have a vitamin B deficiency, this episode may be just what the doctor ordered.
Plus, be sure to listen closely for your chance to win a copy of BioShock Infinite somewhere in the show (details in the podcast).
++Good Games Podcast - Episode 57
Is it time for Trip Hawkins to come back to EA?
When Steve Jobs made his return to apple, it meant rebirth for the ailing organization. Could lightening strike twice by brining EA back to its roots and core values as well?
Is it time for Trip Hawkins to come back to EA?
When Steve Jobs made the decision to leave Apple in 1985, he recognized that a great majority of their business was coming from the education sector. He then went on to form NeXT, Inc which was a computer and software platform built around higher education and select business markets which was eventually sold back to Apple prior to being brought back on as CEO in 1997. From the moment Jobs was brought back on board, he executed upon a strategy that pulled Apple back from the abyss and laid the groundwork for what is undoubtably the greatest success story in US business history. Jobs tactics, salesmanship and ideology helped turn the company back around and helped restructure the company from top to bottom. Over the next few years, Jobs would trim away the excess, eliminating printers, digital cameras, PDAs, etc, and focus exclusively on design (Johnny Ive, iMac), sound (iPod) and proprietary applications (Final Cut, iMovie, Garageband). The rest is history as Apple, whom everyone had pegged as dead and gone, is now often referred to as the best business in America amongst executives.
Apples stock growth since 2000
Trip Hawkins was (and still is) apioneer in thegames industry known for treating games and software as an art form. In 1982 Trip Hawkins was the Director of Strategy and Marketing atApple when he made the decision to leave and found his new companyElectronic Arts. While Steve Jobs was a great salesman,Trip was a tremendous collaborator and was able to bring the worlds of LG, AT&T, Panasonic, MCA, Time Warner and others together for a common purpose. In addition, he was a champion of the game developer often calling them, software artists and working to give them rockstar status by including their pictures inadvertisements,credits and on product packaging which looked more likealbum coversthan computer software. Trip agreed with sharing EAslavish profits with their developers which allowed them to attract the best developers available at the time including Dan Bunten (M.U.L.E., Seven Cities of Gold) , Bill Budge (Mousepaint, Pinball Construction Set), Paul Reiche III (Archon, Star Control), Will Harvey, Annie Westfall, John Freeman and others.
While Steve Jobs return to Apple took only two years, Trip Hawkins has been away from Electronic Arts for ten times as long. Still, the complaints that arebeing put forth by the consumers, theDraconian Working conditionsand the idea that EA is literally Hitler when it comes to perception these days are directly responsible for their stock dropping more than 50% over the last five years. Bashing EA has become the status quo and AAA titles like Medal of Honor: Warfighter, Dead Space 3 and Sim City 3 are regularly being lambasted by the gaming press which has pushed EAopposite end of the spectrumfrom Apple in regards to popularity.
65% stock losses in the past five years
Like Steve Jobs, Trip Hawkins focused on what made their companys great and played to those strengths. For Steve Jobs is was about simplicity (now known as magic), sound design principles and building The Peoples Computer (similar to what Volkswagen did when they hit the US market). For Trip Hawkins it is about the art, the developers and the people themselves that make the experience, and their company, great. Can Larry Probst and the rest of the EA board turn things around on their own, or is it time to bring the organization back to what made them great all those years ago?
It worked for Apple.
++Good Games Podcast - Episode 56
++Good Games returns with episode 56.
The greatest podcasting duoin the history of audio are back (aka the duo nobodywants to be heard with). Neal and Anthony take the reigns as the rest of the crew handles all the gaming news coming out of LA & NYC this week,
All our toil in the salt mines have yielded some real gems these past two weeks asSony officially announces Playstation 4. From what we know so far this system will be loaded fromtop-to-bottom with power, cloud based services, strong 3rd party support,and graphical engines which will only be held back by one's imagination! Eventhat Earthworm Jim guy even made an appearance at the show as were those stiff armed Halo dudes.
Also in this episode we (kinda') pay our respects toindustry enigma ~ Kenji Eno of "D" fame (May 5, 1970 February 20, 2013). One of our favorite developers at the start of the 90's gaming revolution that faded into gaming obsurity soon after his last title appeared on Dreamcast.
++Good Games Review - Metal Gear Rising: Revengeance
Its never felt so good to slice-and-dice as Metal Gear Rising Revengeance hits the scene! This over-the-top stylistic-action masterpiece will satisfy even the most jaded action aficionado. Platinum Games and Kojima Productions joint venture doesn't disappoint!
++Good Games Podcast - Episode 55
A bit of a doozy
Our first show of 2013 has fanzine, GameFAN, Game Informer, Play Magazine and EGM news writer, Eric "Shidoshi" Patterson joining the ranks. We talk about everything from Black Friday to Sony's February 20th announcement. There's no holding back in this episode which is why we clock in at nearly 2 hoursand that's edited down to two!
Eric briefly teases his recent EGM interview with Deadly Premonition Creator, Hidetaka 'Swery' Suehiro which can be found on the EGM Now website.
It's a veritable obscure what's what week as we discuss topics likethe difference between 2chan and 4chan, Xbox Live and PSN as well as RRoD and YLoD. Additionally, we talk about the greatest handheld gaming console that no one talks about and why, if you are a gamer, you should be owning one in 2013.
++Good Games 2012 - Video Game Awards Podcast (V-GAP)
Best New Character In Gaming
Runner Up: Kat (of Gravity Rush) Developed by: Sony Computer Entertainment Japan Studio [Project Siren] Published by: Sony Computer Entertainment
Winner: Asura (of Asura's Wrath) Developed by: CyberConnect2 Published by: Capcom
Biggest Surprise of the Year
Runner Up: Monster World IV localized Developed by: Westone Published by: SEGA
Winner: Neo Geo X being real Developed by: SNK Playmore Manufacturer: Tommo
Fighting Game of the Year
Runner Up: Tekken Tag Tournament 2 Developed by: Namco Bandai Games Published by: Namco Bandai Games
Winner: Virtua Fighter 5: Final Showdown Developed by: SEGA AM2 Published by: SEGA
Best Voice Acting
Runner Up: Persona 4 Golden Developed by: Atlus Published by: Atlus
Winner: Lollipop Chainsaw Developed by: Grasshopper Manufacture
Published by: Warner Bros. Interactive Entertainment
Downloadable Game of the Year
Runner Up: Dust: An Elysian Tail Developed by: Humble Hearts Published by: Microsoft Studios
Winner: Retro City Rampage Developed by: Vblank Entertainment Published by: Vblank Entertainment
Best New IP
Runner Up: The Walking Dead Developed by: Telltale Games Published by: Telltale Games
Winner: Gravity Rush Developed by: Sony Computer Entertainment Japan Studio (Project Siren) Published by: Sony Computer Entertainment
Best HD Remake
Runner Up: Jet Set Radio HD Developed by: Smilebit
Published by: SEGA